The topics of interest for submission include, but are not limited to:
Track 1: Educational Technologies and Systems ▪ E-learning platforms and tools ▪ Computer-supported collaborative learning ▪ Mobile and ubiquitous learning ▪ Game-based learning ▪ Virtual and augmented reality in education ▪ Adaptive learning systems ▪ Educational robotics and automation ▪ Emerging technologies in education | Track 2: Computer-supported Collaborative Learning and Social Computing ▪ Collaborative learning theories and models ▪ Social computing and learning ▪ Online communities and networks in education ▪ Social media in education ▪ Collaborative technologies in education ▪ Computer-supported argumentation and debate |
Track 3: Artificial Intelligence in Education ▪ Intelligent tutoring systems ▪ Natural language processing in education ▪ Knowledge representation and reasoning in education ▪ Intelligent educational systems and applications ▪ Smart learning environments ▪ Cognitive modelling and educational implications | Track 4: STEM Education and Computational Thinking ▪ STEM education and pedagogy ▪ Computational thinking and coding education ▪ Robotics and automation in STEM education ▪ Computational modeling and simulation in education ▪ Educational applications of Internet of Things ▪ Digital fabrication and maker education |
Track 5: Educational Data Mining and Learning Analytics ▪ Data-driven approaches to education ▪ Learning analytics and visualization ▪ Educational data mining and machine learning ▪ Big data in education ▪ Personalized learning ▪ Educational decision making ▪ Assessment and evaluation in e-learning | Track 6: Innovative Technologies for Teaching and Learning ▪ Wearable technology in education ▪ Gamification and game-based learning ▪ Personalized and adaptive learning ▪ Cloud computing in education ▪ Mobile learning and ubiquitous computing ▪ Immersive learning environments |